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CORE - Unity

Description

CORE is an efficient and optimized asset pipeline for Unreal from Blender, 3Ds Max and Maya

CORE (UI) : Compact project management and swift access to Blender, Maya, and Unreal with all the functionality of Perforce

AO (Asset Optimizer) : Intelligently combine meshes for optimization

FBXE (FBX Exporter) : Intelligent Cleanup, Validation and LOD generation

OPTI (Optimizer) : Generate XMLs of level assets details including draw calls, lod counts, tri count, etc and export to XML

RIGR (Rig Validation) : Validate animation rigs with simple fixes

UVR (Atlas uv creator) : Intelligently create atlas uv sets that are non-destructive